Allegro
Redis
Allegro | Redis | |
---|---|---|
24 | 320 | |
1,775 | 64,962 | |
1.8% | 1.1% | |
8.3 | 9.7 | |
14 days ago | 1 day ago | |
C | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Allegro
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Not only Unity...
Allegro (zlib/plain C) https://github.com/liballeg/allegro5
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Allegro library website redirected to anti-Kotaku Nazi-related page
Some nutjob has taken control of https://liballeg.org to redirect it to some anti-Nazi page that mentions Kotaku, comparing them to nazis.
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Self taught developers, what did you know when you started?
C, C++, Allegro, SDL, Some rudimentary SQL, Some basic BSD Sockets. But I also took some time to learn 3D math, trigonometry and linear algebra so I can include some basic 3D examples in my portfolio. I was later told that it was the 3D math that made the difference because if I (barely finished HS) can do that I can probably learn everything they give me.
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Recourses to make games like they did in the 90s?
Wow, DJGPP and Allegro (still going!), that takes me back - that and Bloodshed IDE were my weapons of choice back then!
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What are some of your favourite tools/libraries/frameworks to visualize or prototype something
liballeg.org
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Looking for a very basic 2d graphics library
allegro 5 is quite alright with fonts
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What are some cool modern libraries you enjoy using?
allegro5 is a great rendering library if you want to get something 2D on the screen fast
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Are there other examples of people who made games with their own engines like Minecraft ?
Hell, their website says in the first few sentences it isn't an engine.
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Where to start?
A while ago I was getting started with the Allegro5 game engine (+Rust bindings). It's the same engine used for Factorio. I wrote a simple egui-integration to have nicer UI options. It was mostly for myself and is thus poorly documented but maybe you get some ideas how to make it work.
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Resources for C++
Here's a simple program using Allegro
Redis
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Hanami and HTMX - progress bar
Hi there! I want to show off a little feature I made using hanami, htmx and a little bit of redis + sidekiq.
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What do you want to watch next? This is why I built GoodWatch.
Data Handling: Utilizes Windmill for data pipelines, with a primary database powered by PostgreSQL. Auxiliary data storage is handled by MongoDB, with Redis for caching to optimize performance
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Valkey Is Rapidly Overtaking Redis
One of the challenges Redis labs here have is that there's very little reason for their userbase to stay loyal to them.
antirez retired from Redis development a few years ago.
From https://github.com/redis/redis/graphs/contributors it looks like activity since he left has been mostly from people who didn't overlap with him much.
Redis Labs have not shown themselves to be outstanding stewards of the project as far as I can tell. Why shouldn't people support the fork?
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Handling Multiple requests with Redis and Bullmq
Redis
- Redis is not "open core" (2021)
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Software Engineering Workflow
Redis - real time data storage with different data structures in a cache
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Redict 7.3.0, a copyleft fork of Redis, is now available
[0] https://github.com/redis/redis/blob/unstable/CONTRIBUTING.md
- It has been ten days since the last commit was pushed to Redis
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Containerize your multi-services app with docker compose
Cache: a Redis cache
- Fix Redis Drama
What are some alternatives?
raylib - A simple and easy-to-use library to enjoy videogames programming
Redis - 🚀 A robust, performance-focused, and full-featured Redis client for Node.js.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
LevelDB - LevelDB is a fast key-value storage library written at Google that provides an ordered mapping from string keys to string values.
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
RabbitMQ - Open source RabbitMQ: core server and tier 1 (built-in) plugins
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Polly - Polly is a .NET resilience and transient-fault-handling library that allows developers to express policies such as Retry, Circuit Breaker, Timeout, Bulkhead Isolation, and Fallback in a fluent and thread-safe manner. From version 6.0.1, Polly targets .NET Standard 1.1 and 2.0+.
Spring RTS game engine - A powerful free cross-platform RTS game engine. - Report issues at https://springrts.com/mantis/
celery - Distributed Task Queue (development branch)
Oxygine - Oxygine is C++ engine and framework for 2D games on iOS, Android, Windows, Linux and Mac
Riak - Riak is a decentralized datastore from Basho Technologies.