centurion
A modern C++ wrapper library for SDL2 in order to improve type-safety, memory safety and overall ease-of-use. (by albin-johansson)
EnttPong
Built for EnTT, at the request of the developer as a demo. (by reworks-org)
centurion | EnttPong | |
---|---|---|
1 | 1 | |
286 | 72 | |
- | - | |
7.0 | 1.8 | |
2 months ago | about 1 year ago | |
C++ | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
centurion
Posts with mentions or reviews of centurion.
We have used some of these posts to build our list of alternatives
and similar projects.
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Animate terminal output?
I'd look towards using SDL2, using a wrapper library can make this trivial.
EnttPong
Posts with mentions or reviews of EnttPong.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Adding ECS to Inheritance based engine trying to make an hybrid, ECS not much better, what am I doing wrong?
Yet in the basic ECS examples I see around, movement is one of the first things that I see getting delegated to a system. I started by looking at this https://github.com/DomRe/EnttPong
What are some alternatives?
When comparing centurion and EnttPong you can also consider the following projects:
libSDL2pp - C++ bindings/wrapper for SDL2
supertux - SuperTux source code
tnt - A 2d Game Engine written in C++20.
Sourcehold - Open source re-implementation of Stronghold 1
brux-gdk - Free runtime and development kit using SDL and Squirrel
imgui_entt_entity_editor - A drop-in entity editor for EnTT with Dear ImGui
eaxefx - OpenAL EAX Extension
ffmpeg-tests - Short test programs using FFmpeg libavcodec.
glfwpp - GLFW C++ Wrapper - thin, modern, C++17, header-only GLFW wrapper
feather-engine - Lightweight, open-source C++ game engine
Falcon-Fury - 2D Shoot 'Em Up game where you defend your home from the enemy fleet.