ai-series-part-41 VS unity-csharp-basics-6

Compare ai-series-part-41 vs unity-csharp-basics-6 and see what are their differences.

ai-series-part-41

In this Unity tutorial, learn how to make your AI throw accurate projectiles at stationary or moving targets given only a maximum allowable throw (by llamacademy)

unity-csharp-basics-6

In this tutorial repository you'll learn what Inheritance is (it's not passing on hereditary traits or getting money!), how to use it (you already are using it!), what an Interface is, how to use it, and what the difference between the two are! (by llamacademy)
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ai-series-part-41 unity-csharp-basics-6
1 2
9 4
- -
10.0 0.0
over 1 year ago almost 2 years ago
ShaderLab ShaderLab
MIT License MIT License
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ai-series-part-41

Posts with mentions or reviews of ai-series-part-41. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ai-series-part-41 and unity-csharp-basics-6 you can also consider the following projects:

3d-model-ui-preview - Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model

juicy-springs - Transform your simple, bland transitions and movement into juicy springy movement!

line-renderer-collider - Learn how to dynamically generate a collider that aligns to your Line Renderer regardless of shape or size of your Line Renderer

ai-series-part-40 - Learn how you can implement the jobs system to improve the performance of Line of Sight checking for your AI!

ai-series-part-42 - Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion.