ai-series-part-15 VS ai-series-part-23

Compare ai-series-part-15 vs ai-series-part-23 and see what are their differences.

ai-series-part-15

Project for the AI Series Part 15 tutorial where we spawn NavMeshAgents at runtime on a Procedurally baked NavMesh that is baked only around the player in a large or procedurally generated world. (by llamacademy)

ai-series-part-23

Tutorial repository for AI Series Part 23, which is Part 3 of a sub-series to implement enemy skills and abilities. In this repository we have extended the foundation from part 21 and 22 and implemented a new instant-cast ability - ice lance (by llamacademy)
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ai-series-part-15 ai-series-part-23
1 4
5 3
- -
0.0 0.0
about 3 years ago almost 3 years ago
C# C#
MIT License MIT License
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ai-series-part-15

Posts with mentions or reviews of ai-series-part-15. We have used some of these posts to build our list of alternatives and similar projects.

ai-series-part-23

Posts with mentions or reviews of ai-series-part-23. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-03.

What are some alternatives?

When comparing ai-series-part-15 and ai-series-part-23 you can also consider the following projects:

ai-series-part-14.5 - Project used in the AI Series Part 14.5 Unity Tutorial where I show how to approach optimizing code, using our runtime navmesh generation as the optimization target