WickedEngine VS armory

Compare WickedEngine vs armory and see what are their differences.

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WickedEngine armory
9 17
5,366 2,998
- 0.6%
9.5 9.0
4 days ago 5 days ago
C++ Python
MIT License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

WickedEngine

Posts with mentions or reviews of WickedEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-19.

armory

Posts with mentions or reviews of armory. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-18.

What are some alternatives?

When comparing WickedEngine and armory you can also consider the following projects:

SpartanEngine - A game engine with an emphasis on real-time cutting-edge solutions

heaps - Heaps : Haxe Game Framework

tinygltf - Header only C++11 tiny glTF 2.0 library

UPBGE-logicnodes - A Node-based Logic system for UPBGE 2.8+

vulkan-renderer - Game engine written with C++ and Vulkan.

openfl - The Open Flash Library for creative expression on the web, desktop, mobile and consoles.

source-sdk-bullet-physics - Bullet Physics Injection for Source SDK 2013

SKkeeper - Blender Addon to automate the process of applying subdivision surface modifiers to models with multiple shapekeys

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

blender-differential-growth - Blender Addon: Differential Growth

FFNx - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )

ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,