WatsonTcp VS SuperSimpleTcp

Compare WatsonTcp vs SuperSimpleTcp and see what are their differences.

WatsonTcp

WatsonTcp is the easiest way to build TCP-based clients and servers in C#. (by dotnet)

SuperSimpleTcp

Simple wrapper for TCP client and server in C# with SSL support (by jchristn)
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WatsonTcp SuperSimpleTcp
3 2
544 413
2.0% -
6.3 5.5
4 months ago 4 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

WatsonTcp

Posts with mentions or reviews of WatsonTcp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-18.

SuperSimpleTcp

Posts with mentions or reviews of SuperSimpleTcp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

What are some alternatives?

When comparing WatsonTcp and SuperSimpleTcp you can also consider the following projects:

NetCoreServer - Ultra fast and low latency asynchronous socket server & client C# .NET Core library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

CavemanTcp - CavemanTcp is a simple TCP client and server providing callers with easy integration and full control over network reads and writes.

sechub - SecHub provides a central API to test software with different security tools.

LiteNetLib - Lite reliable UDP library for Mono and .NET

BedrockFramework - High performance, low level networking APIs for building custom servers and clients.

Easy-TCP-Server - An easy-to-implement TCP server which handles incoming TCP data from multiple clients via 'channels' of connections between the clients and the server.

MagicOnion - Unified Realtime/API framework for .NET platform and Unity.

WinINet-Connection-Security - A small example of using the Windows Internet (WinINet) API to interrogate open internet handles for negotiated security protocols and ciphers.