WarriOrb
AudioSpline
WarriOrb | AudioSpline | |
---|---|---|
5 | 1 | |
284 | 4 | |
0.0% | - | |
0.0 | 7.7 | |
almost 3 years ago | over 2 years ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 only |
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WarriOrb
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Where can I find Unreal C++ open source project?
WarriOrb
- WarriOrb, an indie Dark-Souls like action platformer, released its full C++ source code
- [Unreal Engine 4] WarriOrb, a Dark-Souls like action platformer, just made all of its C++ code open source
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We released the full C++ source code for WarriOrb, a Dark-Souls like action platformer
Yes we needed to because everything in the game moves along 3D splines. See CharacterBase file
AudioSpline
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Custom audio attenuation shapes in Unreal Engine 4
You could use my Spline for irregular shapes but in this specific circumstance, I wouldn't use it. Instead, I would use 2 Audio Volumes: https://docs.unrealengine.com/en-US/WorkingWithMedia/Audio/AudioVolume/index.html
What are some alternatives?
ALS-Community - Replicated and optimized community version of Advanced Locomotion System V4 for Unreal Engine 5.3 with additional features & bug fixes
UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).
rubiks-cube-ue4 - UE4 rubiks cube game for moblie and PC
UE-BUITween - Unreal 4 UMG UI tweening plugin in C++
OpenTournament - Repository for the Open Tournament Project
PBCharacterMovement - HL2-style, classic FPS movement for Unreal Engine implemented in C++
CloudConnector - Cloud native connectivity for Unreal Engine
UEJoystickPlugin - Unofficial Joystick Plugin for the Unreal Engine
UE4VoxelTerrain - Unreal Engine 4: Smooth voxel terrian example
ue4-targetsystemplugin - UE4 Dark Souls inspired Camera Lock On / Targeting system plugin