Vulkan-ValidationLayers VS rust-gpu

Compare Vulkan-ValidationLayers vs rust-gpu and see what are their differences.

rust-gpu

🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧 (by EmbarkStudios)
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Vulkan-ValidationLayers rust-gpu
30 82
699 6,952
3.0% 2.2%
9.9 7.7
2 days ago 10 days ago
C++ Rust
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Vulkan-ValidationLayers

Posts with mentions or reviews of Vulkan-ValidationLayers. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-20.

rust-gpu

Posts with mentions or reviews of rust-gpu. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-09.

What are some alternatives?

When comparing Vulkan-ValidationLayers and rust-gpu you can also consider the following projects:

vulkan-guide - Introductory guide to vulkan.

llama.cpp - LLM inference in C/C++

Vulkan - Examples and demos for the new Vulkan API

wgpu - Cross-platform, safe, pure-rust graphics api.

quickstep - Quickstep project

Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.

pyusb - Easy USB access for Python

onnxruntime-rs - Rust wrapper for Microsoft's ONNX Runtime (version 1.8)

SDL - Simple Directmedia Layer

kompute - General purpose GPU compute framework built on Vulkan to support 1000s of cross vendor graphics cards (AMD, Qualcomm, NVIDIA & friends). Blazing fast, mobile-enabled, asynchronous and optimized for advanced GPU data processing usecases. Backed by the Linux Foundation.

prjtrellis - Documenting the Lattice ECP5 bit-stream format.

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework