VFX-Lab
urp-toon-shader
VFX-Lab | urp-toon-shader | |
---|---|---|
1 | 1 | |
45 | 375 | |
- | - | |
10.0 | 2.8 | |
over 1 year ago | 6 months ago | |
C# | ShaderLab | |
MIT License | MIT License |
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VFX-Lab
urp-toon-shader
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Ragdoll fish. Like shooting fish in a barrel
I didn't do any shader work on this project but I think the artist I worked with based it on this shader https://github.com/Delt06/urp-toon-shader
What are some alternatives?
unity-pcf-poisson - PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.
Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).
URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline
UnityChromakey - A simple, yet powerful chromakey / greenscreen solution for Unity. Designed to be used with virtual production.
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.