Unvanquished VS OpenRCT2

Compare Unvanquished vs OpenRCT2 and see what are their differences.

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Unvanquished OpenRCT2
12 206
949 12,981
1.4% 1.3%
9.5 9.9
4 days ago 6 days ago
C++ C++
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unvanquished

Posts with mentions or reviews of Unvanquished. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

OpenRCT2

Posts with mentions or reviews of OpenRCT2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

What are some alternatives?

When comparing Unvanquished and OpenRCT2 you can also consider the following projects:

OpenHV - An Open Source Pixelart Science-Fiction Real-Time-Strategy game

OpenLoco - An open source re-implementation of Chris Sawyer's Locomotion

Daemon - The Dæmon game engine. With some bits of ioq3 and XreaL.

OpenRGB - Open source RGB lighting control that doesn't depend on manufacturer software. Supports Windows, Linux, MacOS. Mirror of https://gitlab.com/CalcProgrammer1/OpenRGB. Releases can be found on GitLab.

NS - Natural Selection mod for Half-life

cathook - Training Software for the game Team Fortress 2

idkr - :video_game: idk, just a Krunker client

spelunky-psp - Spelunky remake for Sony PSP.

central-supply-catalog - Supply Catalog for the Traveller and Cepheus Engine SFRPGs

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

CoachAI - BWAPI AI that helps you play/analyze StarCraft v1.16 game/replay with more eyes/ears/brains, get ready for a 3rd eye/ear and a 2nd brain operation !

evdevhook - libevdev based DSU/cemuhook joystick server