Unvanquished VS NS

Compare Unvanquished vs NS and see what are their differences.

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Unvanquished NS
12 1
947 25
1.2% -
9.5 0.0
3 days ago about 7 years ago
C++ C++
GNU General Public License v3.0 or later -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unvanquished

Posts with mentions or reviews of Unvanquished. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

NS

Posts with mentions or reviews of NS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-18.

What are some alternatives?

When comparing Unvanquished and NS you can also consider the following projects:

OpenHV - An Open Source Pixelart Science-Fiction Real-Time-Strategy game

Daemon - The Dæmon game engine. With some bits of ioq3 and XreaL.

idkr - :video_game: idk, just a Krunker client

central-supply-catalog - Supply Catalog for the Traveller and Cepheus Engine SFRPGs

CoachAI - BWAPI AI that helps you play/analyze StarCraft v1.16 game/replay with more eyes/ears/brains, get ready for a 3rd eye/ear and a 2nd brain operation !

0ad - Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)

matrix.to - A simple stateless privacy-protecting URL redirecting service for Matrix

OpenLRR - An open source re-implementation of LEGO Rock Raiders 🪨⛏