UnrealPakTool VS GameNetworkingResources

Compare UnrealPakTool vs GameNetworkingResources and see what are their differences.

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UnrealPakTool GameNetworkingResources
5 9
435 6,782
- -
0.0 5.3
over 2 years ago about 2 months ago
Batchfile C
- -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnrealPakTool

Posts with mentions or reviews of UnrealPakTool. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-30.

GameNetworkingResources

Posts with mentions or reviews of GameNetworkingResources. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-22.

What are some alternatives?

When comparing UnrealPakTool and GameNetworkingResources you can also consider the following projects:

UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files

UnityDoorstop - Doorstop -- run C# before Unity does!

ue5-multiworld-demo - "MultiWorld" UE5 plugin demo

2DGD_F0TH - [CC BY-NC-SA] A compendium of the community knowledge on game design and development

Riptide - Lightweight C# networking solution for multiplayer games.

netmon_cli - A simple and lightweight terminal packet sniffer.

unity-libs-nuget - Template for generating stripped Unity game libs nugets

mc-mesher - marching cubes mesh generator for c++, c#, and unity

nanoem - nanoem is an MMD (MikuMikuDance) compatible implementation and its like cross-platform application mainly built for macOS.

rayjs - Javascript bindings for raylib in a single ~3mb executable

Onya - An open-source general-purpose programming language

Backroll - Unity C# Port of GGPO built atop Hourai Networking