UnrealCLR
lively
UnrealCLR | lively | |
---|---|---|
37 | 281 | |
3,054 | 13,868 | |
- | - | |
2.6 | 8.5 | |
11 months ago | 6 days ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnrealCLR
- Since you're asking yes u can use C# in unreal
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Unity plan pricing and packaging updates
https://github.com/nxrighthere/UnrealCLR
I'm also surprised though they haven't just gone and added C# support as a first class option, it seems like such an obvious win.
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Those who have worked in both unreal and unity, what have your experiences been like?
You can use C# in unreal: https://github.com/nxrighthere/UnrealCLR, they even got an epic megagrant.
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C#
Surprise motherfucker
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Will unreal add C# as an extra language?
UnrealCLR
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How come Godot is by far the most recommended game engine, yet there are very few noticeable successful games made by it?
UnrealCLR has an Epic megagrant and supports .NET 6 already.
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I’ll take “sentences I never thought I’d write” for 200, Alex
I mean, technically Unreal does have C# support via their community, but it lags a bit behind the engine and isn’t as fully featured as Unity or even Godot https://github.com/nxrighthere/UnrealCLR
- [PC Gamer] Unity is merging with a company who made a malware installer
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Why is unity partnering with a company best known for making malware?
Biggest thing to note is that there's no stable release as of yet, so using UnrealCLR right now might not be the best idea for commercial games. There's also a few engine APIs missing from UnrealCLR, but from my own understanding, most of the common ones are there and ready to use.
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Unity Employees "Mad and Stressed Out" Amidst Unexpected Layoffs
Wish they would turn this into an officially supported project: https://github.com/nxrighthere/UnrealCLR
lively
- how do i turn it off bruh
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Octos – HTML live wallpaper engine
I'm using Lively Wallpaper[0] to show an audio visualizer (trough CefSharp). The CPU load as shown in Task Manager is around 1.5-2% on my Ryzen 5800X. Therefore I tend to activate it only when I actually play some music and have it show.
[0] https://github.com/rocksdanister/lively
- How can i add a missing dynamic wallpaper?
- Lively v2.0.7 Update: Lively just got smarter with AI.. introducing "Depth Wallpapers"
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Recommended codec format to minimize resources needed for 4K 60/120hz video wallpaper playback ?
I don't recommend 4k though: https://github.com/rocksdanister/lively/wiki/Performance
- Playing with machine learning inferencing in C# to create 3D wallpapers
- Dual Monitors?
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How can I make a video be my default PC animated desktop wallpaper?
Lively
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[Livelywallpaper] Quelques sites où je cherche du papier peint
Guide de configuration: [https://github.com/rocksdanister/lively/wiki/youtube-wallpaper de numéro(https://github.com/rocksdanister/livevely/wiki/youtube-wallpaper)
- Lively v2.0.6.5 Update: Search feature and more
What are some alternatives?
MonoGame - One framework for creating powerful cross-platform games.
wallpaper-engine-kde-plugin - A kde wallpaper plugin integrating wallpaper engine
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
lively-audio-visualizer - Advanced and customizable Audio Visualizer for lively wallpaper
Stride Game Engine - Stride Game Engine (formerly Xenko)
OpenRGB
UrhoSharp - Code to integrate with the Urho3D engine
screenplay
Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime
system-stats-wallpaper - Lively API demo wallpaper.
Duality - a 2D Game Development Framework
weebp - free and open-source wallpaper engine, set any window as your wallpaper