UnrealCLR
Sonarr
UnrealCLR | Sonarr | |
---|---|---|
37 | 438 | |
3,054 | 10,017 | |
- | 1.6% | |
2.6 | 9.9 | |
11 months ago | about 21 hours ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnrealCLR
- Since you're asking yes u can use C# in unreal
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Unity plan pricing and packaging updates
https://github.com/nxrighthere/UnrealCLR
I'm also surprised though they haven't just gone and added C# support as a first class option, it seems like such an obvious win.
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Those who have worked in both unreal and unity, what have your experiences been like?
You can use C# in unreal: https://github.com/nxrighthere/UnrealCLR, they even got an epic megagrant.
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C#
Surprise motherfucker
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Will unreal add C# as an extra language?
UnrealCLR
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How come Godot is by far the most recommended game engine, yet there are very few noticeable successful games made by it?
UnrealCLR has an Epic megagrant and supports .NET 6 already.
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I’ll take “sentences I never thought I’d write” for 200, Alex
I mean, technically Unreal does have C# support via their community, but it lags a bit behind the engine and isn’t as fully featured as Unity or even Godot https://github.com/nxrighthere/UnrealCLR
- [PC Gamer] Unity is merging with a company who made a malware installer
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Why is unity partnering with a company best known for making malware?
Biggest thing to note is that there's no stable release as of yet, so using UnrealCLR right now might not be the best idea for commercial games. There's also a few engine APIs missing from UnrealCLR, but from my own understanding, most of the common ones are there and ready to use.
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Unity Employees "Mad and Stressed Out" Amidst Unexpected Layoffs
Wish they would turn this into an officially supported project: https://github.com/nxrighthere/UnrealCLR
Sonarr
- Best .NET Core API project for learning?
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Missing on manual action notification trigger
(https://github.com/Sonarr/Sonarr/pull/5200)
- .NET 8 Standalone 50% Smaller On Linux
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My Home Lab setup
TV Shows: Sonarr
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Gzip compression questions for 2 use cases
I use Nginx for Sonarr/Radarr would I see any general performance benefit when loading their webpages in general? If so, what level of compression would be ideal for this case?
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I am looking for a troubled/bad open source codebase
In the /r/selfhosted community Sonarr and Radarr are staples, but their code isn't particularly great and there are lots of bugs people just deal with. Radarr forked Sonarr, their interface is similar but they suffer from disjoint bugs.
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/r/Plex's Moronic Mondays' No Stupid Questions Thread - 2023-07-10
There may be better places, since I've just stuck to the same one for years now (and don't need them often enough to look into alternatives), but I usually use either subscene or opensubtitles. There are also programs that can automate it like bazarr, but it requires you to also use Sonarr/Radarr.
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Yo Ho, Yo Ho, a pirates life for me!! Recent streaming services, prices and shows getting butchered, finally decided its time. Here's how a basic self-hosted 'Netflix' would look like. Fully automated once its setup. Using only a makeshift homelab server from second hand parts.
Sonarr: Automatically downloads TV series.
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HELP! :)
Radarr is for movies. Sonarr is for TV shows.
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ASP.NET Core beginner struggling to find open-source projects to learn or build
https://github.com/Sonarr/Sonarr is a very good project example for cross platform self hosted api
What are some alternatives?
MonoGame - One framework for creating powerful cross-platform games.
Radarr - Movie organizer/manager for usenet and torrent users.
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
sickchill - Less rage, more chill.
Stride Game Engine - Stride Game Engine (formerly Xenko)
Medusa - Automatic Video Library Manager for TV Shows. It watches for new episodes of your favorite shows, and when they are posted it does its magic.
UrhoSharp - Code to integrate with the Urho3D engine
rdt-client - Real-Debrid Client Proxy
Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime
CouchPotato - Automatic Movie Downloading via NZBs & Torrents
Duality - a 2D Game Development Framework
SiCKRAGE - Mirror of OFFICIAL SiCKRAGE