Unreal.js
UnrealCLR
Unreal.js | UnrealCLR | |
---|---|---|
8 | 37 | |
3,604 | 3,048 | |
0.4% | - | |
2.2 | 2.6 | |
10 months ago | 11 months ago | |
C# | ||
GNU General Public License v3.0 or later | MIT License |
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Unreal.js
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Should I use UnrealCLR with blueprints? (Allows C# to be used in UE5)
There are some links on the GitHub page: https://github.com/ncsoft/Unreal.js
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Unreal Rust
This reminds me of Unreal.js, which allows you to write games with Unreal Engine in JavaScript (V8, to be specific): https://github.com/ncsoft/Unreal.js.
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bUt PeRForMaNCE
If you wanted to, sure. remake a game engine in js. But remember the hoops you had to go through to make it less efficient than it needs to be. Don't start wondering if you fall behind in graphics quality, number of objects capable of running physics, or framerate.
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How to create a microphone input pitch recognition system within unreal?
I have also found a plugin for unreal called unreal.js (https://github.com/ncsoft/Unreal.js).
- Has someone did a complete game out of Unreal.js ?
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Tough life of a game developer
For example, here is Unreal.js's example for extending the 3rd Person Template: https://github.com/ncsoft/Unreal.js/wiki/Third-Person-Template-in-Unreal.js
UnrealCLR
- Since you're asking yes u can use C# in unreal
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Unity plan pricing and packaging updates
https://github.com/nxrighthere/UnrealCLR
I'm also surprised though they haven't just gone and added C# support as a first class option, it seems like such an obvious win.
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Those who have worked in both unreal and unity, what have your experiences been like?
You can use C# in unreal: https://github.com/nxrighthere/UnrealCLR, they even got an epic megagrant.
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C#
Surprise motherfucker
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Will unreal add C# as an extra language?
UnrealCLR
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How come Godot is by far the most recommended game engine, yet there are very few noticeable successful games made by it?
UnrealCLR has an Epic megagrant and supports .NET 6 already.
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I’ll take “sentences I never thought I’d write” for 200, Alex
I mean, technically Unreal does have C# support via their community, but it lags a bit behind the engine and isn’t as fully featured as Unity or even Godot https://github.com/nxrighthere/UnrealCLR
- [PC Gamer] Unity is merging with a company who made a malware installer
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Why is unity partnering with a company best known for making malware?
Biggest thing to note is that there's no stable release as of yet, so using UnrealCLR right now might not be the best idea for commercial games. There's also a few engine APIs missing from UnrealCLR, but from my own understanding, most of the common ones are there and ready to use.
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Unity Employees "Mad and Stressed Out" Amidst Unexpected Layoffs
Wish they would turn this into an officially supported project: https://github.com/nxrighthere/UnrealCLR
What are some alternatives?
Phaser - Phaser is a fun, free and fast 2D game framework for making HTML5 games for desktop and mobile web browsers, supporting Canvas and WebGL rendering. [Moved to: https://github.com/phaserjs/phaser]
MonoGame - One framework for creating powerful cross-platform games.
whitestorm.js - :rocket: 🌪 Super-fast 3D framework for Web Applications 🥇 & Games 🎮. Based on Three.js
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
JS Game - JavaScript + Canvas 2D game engine
Stride Game Engine - Stride Game Engine (formerly Xenko)
UnrealEnginePython - Embed Python in Unreal Engine 4
UrhoSharp - Code to integrate with the Urho3D engine
Obsidian-Templates - These are a few of my templates for the Templater Obsidian.md plugin.
Harmony - A library for patching, replacing and decorating .NET and Mono methods during runtime
teavm - Compiles Java bytecode to JavaScript, WebAssembly and C
Duality - a 2D Game Development Framework