|12 days ago||6 months ago|
|MIT License||MIT License|
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Can somebody explain me how to implement this with Unity
1 project | reddit.com/r/Unity3D | 12 Jan 2021
Maybe you want GL Lines
Live2D characters from Konosuba Fantastic Days (Details and download in comments)
2 projects | reddit.com/r/Megumin | 28 Aug 2021
I actually used this application which automatically does it for you from the game files https://github.com/Perfare/UnityLive2DExtractor
What are some alternatives?
UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files
AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.
delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.
libplanet - Distributed ledger core in C#/.NET for decentralized online games
UniTask - Provides an efficient allocation free async/await integration for Unity.
UnityOctree - A dynamic, loose octree implementation for Unity written in C#
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration
UAAE - Unity Assets Advanced Editor
Kinect-VFX-Graph - Use Kinect's depth feed with Unity's VFX Graph
cscore - cscore is a minimal-footprint library providing commonly used helpers & patterns for your C# projects. It can be used in both pure C# and Unity projects.
airpeer - A WebRTC based networking plugin for Unity