UnityLibrary VS Microsoft.Unity.Analyzers

Compare UnityLibrary vs Microsoft.Unity.Analyzers and see what are their differences.

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UnityLibrary Microsoft.Unity.Analyzers
1 5
3,597 635
2.7% 1.9%
4.2 7.3
6 months ago 8 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnityLibrary

Posts with mentions or reviews of UnityLibrary. We have used some of these posts to build our list of alternatives and similar projects.

Microsoft.Unity.Analyzers

Posts with mentions or reviews of Microsoft.Unity.Analyzers. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-02-08.

What are some alternatives?

When comparing UnityLibrary and Microsoft.Unity.Analyzers you can also consider the following projects:

delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.

Roslynator - Roslynator is a set of code analysis tools for C#, powered by Roslyn.

libplanet - Blockchain in C#/.NET for on-chain, decentralized gaming

MyBox - MyBox is a set of attributes, tools and extensions for Unity

UniTask - Provides an efficient allocation free async/await integration for Unity.

Standard - 🌟 JavaScript Style Guide, with linter & automatic code fixer

unity-ui-manager - :ticket: A Simple UI Manager for rapid prototyping and ease of collaboration

com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

eslint-plugin-promise - Enforce best practices for JavaScript promises

unity-aseprite-importer - An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API

moduloze - Convert CommonJS (CJS) modules to UMD and ESM formats