Unity-SerializableDictionary VS UnityNativeScripting

Compare Unity-SerializableDictionary vs UnityNativeScripting and see what are their differences.

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Unity-SerializableDictionary UnityNativeScripting
4 2
676 1,291
- -
0.0 0.0
about 3 years ago about 3 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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Unity-SerializableDictionary

Posts with mentions or reviews of Unity-SerializableDictionary. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-27.

UnityNativeScripting

Posts with mentions or reviews of UnityNativeScripting. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-21.
  • coding c++ with unity
    1 project | /r/unity | 11 Jan 2023
    For Unity, either use https://docs.unity3d.com/Manual/NativePlugins.html with a bit of C# or you could try: https://github.com/jacksondunstan/UnityNativeScripting but i have no experience in this plug in.
  • C++ and game engines
    4 projects | /r/cpp | 21 Jan 2021
    Regarding Unity and C++, this might be worth of look https://github.com/jacksondunstan/UnityNativeScripting

What are some alternatives?

When comparing Unity-SerializableDictionary and UnityNativeScripting you can also consider the following projects:

Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

UnityOctree - A dynamic, loose octree implementation for Unity written in C#

UnitySerializedDictionary - Serialized and drawed in editor Dictionary

frida-il2cpp-bridge - A Frida module to dump, trace or hijack any Il2Cpp application at runtime, without needing the global-metadata.dat file.

NaughtyAttributes - Attribute Extensions for Unity

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

MyBox - MyBox is a set of attributes, tools and extensions for Unity

UIWidgets - UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.

MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience

Markup-Attributes - A Unity Editor extension for customizing inspector layout with attributes.

discord-rpc-csharp - C# custom implementation for Discord Rich Presence. Not deprecated and still available!