Unity-SerializableDictionary
UnitySerializedDictionary
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Unity-SerializableDictionary | UnitySerializedDictionary | |
---|---|---|
4 | 2 | |
676 | 88 | |
- | - | |
0.0 | 2.0 | |
about 3 years ago | about 1 year ago | |
C# | C# | |
MIT License | MIT License |
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Unity-SerializableDictionary
- How can I implement this feature?
- A Free Serialized Dictionary to help you get your game done faster
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Is Odin still worth it?
Unity SerializableDictionary - It works, but doesn't follow Unity styling well imo, it's code is more complex than need be, and it handles lists as values poorly. You also may run in to issues if you do semi-advanced stuff with custom editors.
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Made a dictionary that you can edit in the inspector and thought some of you might like it [Link in Comments]
I've been using this package for some years now, not sure if you know about it: https://github.com/azixMcAze/Unity-SerializableDictionary
UnitySerializedDictionary
- A Free Serialized Dictionary to help you get your game done faster
-
Is Odin still worth it?
Unity Serialized Dictionary - A decent implementation, takes a different path than most and reimplements the dictionary from scratch. It however does not support lists/arrays as keys or values.
What are some alternatives?
Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
NaughtyAttributes - Attribute Extensions for Unity
Serially - Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.
Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
UnityNativeScripting - Unity Scripting in C++
UIWidgets - UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
Markup-Attributes - A Unity Editor extension for customizing inspector layout with attributes.
Bewildered-Core - Common use data types, and utilities for Unity that are high-quality and feel like a native part of Unity