UnitedEngine
sofa
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UnitedEngine | sofa | |
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1 | 4 | |
145 | 864 | |
- | 3.2% | |
0.0 | 9.7 | |
almost 3 years ago | about 3 hours ago | |
C++ | C++ | |
- | GNU Lesser General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
UnitedEngine
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Hi guys. How can i make such a great collision detection system? All yt tutorials show it on 2-10 objects but this guy (in the link) has 200k objects. Is there a better way for collision detection or this guys just has a NASA pc?
If I'm not mistaken, the creator linked to the source code in the video description: https://github.com/johnBuffer/UnitedEngine
sofa
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SOFA Simulation
I have explored various resources, including the official Sofa website, SofaPython3 website, and YouTube videos, yet I have not been successful in locating valuable guidance on initiating the learning process for Sofa using Python. I know how to write basic Python, but I find myself perplexed regarding the necessary steps to construct models and execute simulations effectively.
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Python for everyone : Mastering Python The Right Way
SOFA (Simulation Open Framework Architecture )
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Alternatives to Unity3D for simulating 3D environments with realistic physics for robotics and training a reinforcement learning model?
So far I found PyBullet, RobotPy, RobotDK, SOFA, and some others, but I wonder if there is something that is comparable or better than Unity 3D for this specific use case.
- Most Popular C[++] Open-Source Physics Engines
What are some alternatives?
gazebo-classic - Gazebo classic. For the latest version, see https://github.com/gazebosim/gz-sim
mujoco - Multi-Joint dynamics with Contact. A general purpose physics simulator.
prop - 2D FDTD solver of Maxwell's equations
box2d-lite - A small 2D physics engine
gz-sim - Open source robotics simulator. The latest version of Gazebo.
LiquidFun - 2D physics engine for games
openpose - OpenPose: Real-time multi-person keypoint detection library for body, face, hands, and foot estimation
qu3e - Lightweight and Simple 3D Open Source Physics Engine in C++
Physics3D - A 3D physics engine
Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
Piccolo - Piccolo (formerly Pilot) – mini game engine for games104
Chipmunk - A fast and lightweight 2D game physics library.