UniRx VS tf-lite-unity-sample

Compare UniRx vs tf-lite-unity-sample and see what are their differences.

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UniRx tf-lite-unity-sample
16 2
6,882 814
- -
0.0 9.2
3 months ago 8 days ago
C# C#
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UniRx

Posts with mentions or reviews of UniRx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-20.

tf-lite-unity-sample

Posts with mentions or reviews of tf-lite-unity-sample. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UniRx and tf-lite-unity-sample you can also consider the following projects:

ReactiveProperty - ReactiveProperty provides MVVM and asynchronous support features under Reactive Extensions. Target frameworks are .NET 6+, .NET Framework 4.7.2 and .NET Standard 2.0.

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

Unity.CoroutineUtility - This package adds functionality to run coroutines separate from a MonoBehaviours and scenes

ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!

Unity-TaskManager - An tiny, improved coroutine API for the Unity game engine.

simulator - A ROS/ROS2 Multi-robot Simulator for Autonomous Vehicles

AngleSharp - :angel: The ultimate angle brackets parser library parsing HTML5, MathML, SVG and CSS to construct a DOM based on the official W3C specifications.

ZeroSimROSUnity - Robotic simulation in Unity with ROS integration.

Dynamic Data - Reactive collections based on Rx.Net

Enjin-Unity-sample - Enjin blockchain tutorial sample project for Unity developer

ObservableComputations - Cross-platform .NET library for computations whose arguments and results are objects that implement INotifyPropertyChanged and INotifyCollectionChanged (ObservableCollection) interfaces.

Akavache - An asynchronous, persistent key-value store created for writing desktop and mobile applications, based on SQLite3. Akavache is great for both storing important data as well as cached local data that expires.