UniRx VS ReactiveProperty

Compare UniRx vs ReactiveProperty and see what are their differences.

UniRx

Reactive Extensions for Unity (by neuecc)

ReactiveProperty

ReactiveProperty provides MVVM and asynchronous support features under Reactive Extensions. Target frameworks are .NET 6+, .NET Framework 4.7.2 and .NET Standard 2.0. (by runceel)
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UniRx ReactiveProperty
16 1
6,882 870
- -
0.0 7.6
3 months ago 27 days ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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UniRx

Posts with mentions or reviews of UniRx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-20.

ReactiveProperty

Posts with mentions or reviews of ReactiveProperty. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing UniRx and ReactiveProperty you can also consider the following projects:

Unity.CoroutineUtility - This package adds functionality to run coroutines separate from a MonoBehaviours and scenes

ReactiveUI - An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.

Unity-TaskManager - An tiny, improved coroutine API for the Unity game engine.

DebounceMonitoring - 📑 Add debounce logic for any method in a single line.

AngleSharp - :angel: The ultimate angle brackets parser library parsing HTML5, MathML, SVG and CSS to construct a DOM based on the official W3C specifications.

Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.

Dynamic Data - Reactive collections based on Rx.Net

Enjin-Unity-sample - Enjin blockchain tutorial sample project for Unity developer

MVVMCross - The .NET MVVM framework for cross-platform solutions, including Android, iOS, MacCatalyst, macOS, tvOS, WPF, WinUI

ObservableComputations - Cross-platform .NET library for computations whose arguments and results are objects that implement INotifyPropertyChanged and INotifyCollectionChanged (ObservableCollection) interfaces.

Xamanimation - Xamarin Forms Animation Library