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Top 5 C# reactive-extension Projects
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ReactiveUI
An advanced, composable, functional reactive model-view-viewmodel framework for all .NET platforms that is inspired by functional reactive programming. ReactiveUI allows you to abstract mutable state away from your user interfaces, express the idea around a feature in one readable place and improve the testability of your application.
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CodeRabbit
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Akavache
An asynchronous, persistent key-value store created for writing desktop and mobile applications, based on SQLite3. Akavache is great for both storing important data as well as cached local data that expires.
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Project mention: Understanding DynamicData in .NET: Reactive Data Management Made Easy | dev.to | 2024-04-30
In the realm of .NET development, managing collections and their changes can be a challenging task, especially in applications with complex data flows and user interfaces. This is where DynamicData, a library in the .NET ecosystem, comes into play. It simplifies reactive data management, making it easier for developers to handle complex data operations with ease. This article aims to provide a comprehensive understanding of DynamicData, its core concepts, and practical applications.
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ReactiveProperty
ReactiveProperty provides MVVM and asynchronous support features under Reactive Extensions. Target frameworks are .NET 6+, .NET Framework 4.7.2 and .NET Standard 2.0.
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ObservableComputations
Cross-platform .NET library for computations whose arguments and results are objects that implement INotifyPropertyChanged and INotifyCollectionChanged (ObservableCollection) interfaces.
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InfluxDB
InfluxDB high-performance time series database. Collect, organize, and act on massive volumes of high-resolution data to power real-time intelligent systems.
C# reactive-extensions discussion
C# reactive-extensions related posts
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R3 alternatives - Rx.NET, UniRx, and ReactiveUI
4 projects | 20 Sep 2024 -
Understanding DynamicData in .NET: Reactive Data Management Made Easy
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Just discovered singletons and so many issues have fallen away
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Recommend Paradigms / Design Patterns for Controller-Driven Menus?
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System.Reactive v6.0.0-preview.1 available on NuGet
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Event System for Unity (free asset)
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I'm making this turn-based auto battler called Order Automatica. I decided to try using event driven architecture using async/await and UniTask and it made it so easy! I'd love any game design feedback people are willing to give. Link to demo in comments
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A note from our sponsor - SaaSHub
www.saashub.com | 29 Apr 2025
Index
What are some of the best open-source reactive-extension projects in C#? This list will help you:
# | Project | Stars |
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1 | ReactiveUI | 8,260 |
2 | Akavache | 2,487 |
3 | Dynamic Data | 1,795 |
4 | ReactiveProperty | 917 |
5 | ObservableComputations | 116 |