UIWidgets VS Unity-SerializableDictionary

Compare UIWidgets vs Unity-SerializableDictionary and see what are their differences.

UIWidgets

UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps. (by UnityTech)
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UIWidgets Unity-SerializableDictionary
1 4
1,861 676
- -
2.0 0.0
about 3 years ago about 3 years ago
C# C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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UIWidgets

Posts with mentions or reviews of UIWidgets. We have used some of these posts to build our list of alternatives and similar projects.
  • Flutter + Unity/UnreLEngine or others
    1 project | /r/FlutterDev | 22 Jan 2021
    Unity actually has the UIWidgets package which is based on Flutter. I'd highly recommend sticking to that; even using native Android with Unity is kind of a pain in the ass since you need to export your Unity project and build the project in Android Studio any time you want to test interaction between the UI and the game.

Unity-SerializableDictionary

Posts with mentions or reviews of Unity-SerializableDictionary. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-27.

What are some alternatives?

When comparing UIWidgets and Unity-SerializableDictionary you can also consider the following projects:

glTFast - Efficient glTF 3D import / export package for Unity

Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

com.unity.uiwidgets - UIWidgets is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.

UnitySerializedDictionary - Serialized and drawed in editor Dictionary

NodeGraphProcessor - Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

NaughtyAttributes - Attribute Extensions for Unity

driven-decals - A mesh-based PBR decal system for Unity's universal render pipeline.

Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

unity-editor-custom-vectors - Custom Vector editor fields and property attributes for the Unity Editor

UnityNativeScripting - Unity Scripting in C++

awesome-flutter - An awesome list that curates the best Flutter libraries, tools, tutorials, articles and more.

Serially - Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.