UABE VS KlakSpout

Compare UABE vs KlakSpout and see what are their differences.

UABE

Asset Bundle Extractor (by SeriousCache)
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UABE KlakSpout
26 2
3,354 631
- -
0.7 0.0
4 months ago 5 months ago
C++ C++
- The Unlicense
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UABE

Posts with mentions or reviews of UABE. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-09.

KlakSpout

Posts with mentions or reviews of KlakSpout. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-08.

What are some alternatives?

When comparing UABE and KlakSpout you can also consider the following projects:

UABEA - c# uabe for newer versions of unity

UnityCapture - Streams Unity rendered output to other Windows applications as virtual capture device

UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

Wwise-Unpacker - Unpack game audio Wwise files (pck, bnk)

Klak - Creative coding library for Unity

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

UAAE - Unity Assets Advanced Editor

Uber Apk Signer - A cli tool that helps signing and zip aligning single or multiple Android application packages (APKs) with either debug or provided release certificates. It supports v1, v2 and v3 Android signing scheme has an embedded debug keystore and auto verifies after signing.

MeshSync - A package for synchronizing meshes/models editing in DCC tools into Unity in real time.

MetaAdvancedFeatures - Few demos with advanced meta features such as scene understanding and shared anchors