KlakSpout VS UnityCapture

Compare KlakSpout vs UnityCapture and see what are their differences.

UnityCapture

Streams Unity rendered output to other Windows applications as virtual capture device (by schellingb)
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KlakSpout UnityCapture
2 2
632 413
- -
0.0 1.2
5 months ago 12 months ago
C++ C++
The Unlicense -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

KlakSpout

Posts with mentions or reviews of KlakSpout. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-08.

UnityCapture

Posts with mentions or reviews of UnityCapture. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-04-08.

What are some alternatives?

When comparing KlakSpout and UnityCapture you can also consider the following projects:

NoahGameFrame - A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

Klak - Creative coding library for Unity

UABE - Asset Bundle Extractor

UAAE - Unity Assets Advanced Editor

MeshSync - A package for synchronizing meshes/models editing in DCC tools into Unity in real time.

MetaAdvancedFeatures - Few demos with advanced meta features such as scene understanding and shared anchors

slendermanreturns_vita - Slender Man Returns is a game inspired by the original indie game Slender: The Eight Pages, but redesigned to run on the popular Unity game engine. Ported to PSVita. Original project by Rosario Terranova.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.