Tunnel-Syndrome
InputSystem
Tunnel-Syndrome | InputSystem | |
---|---|---|
2 | 6 | |
13 | 1,395 | |
- | 0.6% | |
10.0 | 9.3 | |
about 2 years ago | 4 days ago | |
C# | C# | |
The Unlicense | GNU General Public License v3.0 or later |
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Tunnel-Syndrome
- Hey devs, take care of your health! I've published my app that helped me to go through hand pain caused by frequent mouse clicking all day. It allows you to control cursor via Gamepad or Keyboard. Press F1 to left click was a blessing in IDE and Shader Graphs
- An app I've made when my hand was in pure pain from clicking mouse too frequently. You can use F1 to left click, move cursor with gamepad or numpad. Free in comments
InputSystem
- Is it possible to use the new Input System in version 2017.1.2.p3?
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Errors when installing Input System
Just dropping the link if anyone else ends up with a similar problem
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I ported our game to Linux, here's how much we sold!
There's been 1 linux specific bug where Unity InputSystem failed to detect the correct keyboard layout for a user on Ubuntu 18.04 LTS. This was only when retrieving the key to display, and didn't affect how the game was played. I was going to write an issue, but never got around to installing Ubuntu (I run manjaro) and making a repro. Interestingly the user didn't have the issue when using Proton with the game.
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Issues with World-Space UI and Locked Cursor
I did some research, and a few small people have had this problem. I found a supposed 'fix' on the Unity InputSystem GitHub page here which claims to solve the problem. I cloned the repo, added the package to my project and began using the InputSystemUIInputModule on my EventSystem, however, even with the fix added, it's still not working.
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Input System - No Definition For WasPressedThisFrame()?
If you go to the github for it, it exists, line 1149 https://github.com/Unity-Technologies/InputSystem/blob/develop/Packages/com.unity.inputsystem/InputSystem/Actions/InputAction.cs
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Trying to learn DOTS..
On the GitHub of unity themselves, they have a repository with some samples. https://github.com/Unity-Technologies/InputSystem/tree/develop/Assets/Samples these are a few ways to use the system, I think they also had a different project but not sure on that.
What are some alternatives?
linearmouse - The mouse and trackpad utility for Mac.
XboxKeyboardMouse - Keyboard and mouse for Xbox One streaming on Windows
To-Do_App - A UWP app designed with WinUI 2.x controls, the To-Do app stores and displays your tasks and supports beautiful color themes.
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
GoogleVR_Unity_Setup_Demo - Scene used in the tutorial to show how to install Google Cardboard's SDK into Unity and how to test Raycasts, Physics, movements and collisions
UniSense - The Unity extension for DualSense controller
VirtualMotionCapture - VRゲーム中にモデルをコントロール
EasyVirtualMotionCaptureForUnity - VMCProtocol Receiver asset for Unity. Easy to use! / バーチャルモーションキャプチャーなどVMCProtocolを受信してUnityに反映するスクリプトです。
com.unity.multiplayer.docs - Open Source documentation for Unity Multiplayer, which includes Netcode for GameObjects, the Unity Transport Package, Multiplayer Tools and Educational references and Sample Games such as Boss Room.
InputManager - Custom InputManager for Unity
arc-vr - ARC-VR is a Unity framework/toolbox intended for the development of psychology studies in VR
gainput - Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch