Texture-Fonts
Godot Plugin for creating custom Fonts from Textures (by ElectronicBlueberry)
Godot
Godot Engine – Multi-platform 2D and 3D game engine (by godotengine)
Texture-Fonts | Godot | |
---|---|---|
3 | 2,745 | |
65 | 83,900 | |
- | 1.9% | |
0.0 | 10.0 | |
over 2 years ago | 1 day ago | |
GDScript | C++ | |
MIT License | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Texture-Fonts
Posts with mentions or reviews of Texture-Fonts.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-08-30.
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Change letter spacing in a bitmap font
Otherwise it can also be done via code. Have a look at the the Bitmap font class https://docs.godotengine.org/en/stable/classes/class_bitmapfont.html You could extract the chars, and create new chars with an increased advance in a loop. For a usage example, you could try looking at my plugins source code here: https://github.com/ElectronicBlueberry/Texture-Fonts/blob/master/addons/texture_fonts/Classes/TextureFont.gd where I do something similar in the build_font function.
- How to make textured text/font file
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I made a plugin for creating custom Fonts from Images
Heres a link to the repo: https://github.com/ElectronicBlueberry/Texture-Fonts
Godot
Posts with mentions or reviews of Godot.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2024-05-01.
- Ask HN: Modern Day Equivalent to HyperCard?
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"