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Top 23 GDScript Addon Projects
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dialogic
💬 Create Dialogs, Visual Novels, RPGs, and manage Characters with Godot to create your Game!
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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phantom-camera
👻🎥 Control the movement and dynamically tween 2D & 3D cameras. Built for Godot 4. Inspired by Cinemachine.
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godot-engine.easy-charts
A Godot Engine addon for plotting general purpose charts. A collection of Control, 2D and 3D Nodes to plot every chart possible.
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InfluxDB
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godot-resources-as-sheets-plugin
I needed to edit many Resource files, so figured someone would too.
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Rakugo-Dialogue-System
Inspired by Ren'Py, Rakugo is a project aiming to provide a way to make narrative-based games on Godot easily. Simplify your project, if it is a visual novel, point and click, RPG, interactive text game or many other styles and blends of styles.
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godot-engine.supabase
A lightweight addon which integrates Supabase APIs for Godot Engine out of the box.
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godot-gamelevels-blueprint
Create a blueprint in Godot Engine to organize levels/rooms of a game and their interconnections. Useful for metroidvanias or non-linear games.
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GodotColorPreview
This Plugin lets you preview colours from code in the same line directly next to the line numbers and breakpoints. Click any preview to open a color picker where you can edit the color directly.
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
Project mention: What's the Godot way to structuring the communication with the GUI? | /r/godot | 2023-11-04For some context, I'm an experienced (~10 years) programmer starting to dabble in game development. I'm learning to build various systems to gain experience and understanding, and recently I was interested in developing a dialogue system with an editor similar to what Dialogic provides.
Project mention: I made a quick tutorial for building a reusable menu node with a moving pointer | /r/godot | 2023-06-15This is the basis for the menu I use in my own game as well as my Dialogue Manager addon.
Project mention: Free Godot Engine for Official Switch Developers | news.ycombinator.com | 2024-01-23>cinemachine
Check out Phantom Camera: https://github.com/ramokz/phantom-camera
Project mention: RPG in a Box: A grid-based, voxel-style game engine built on Godot | news.ycombinator.com | 2023-09-13
Project mention: Any ideas on how I can correctly pass drag input to the children of my smooth scroll container? 🤔 (Left is native, right is custom) | /r/godot | 2023-06-02I thought of that solution as well and wondered if there is any other option. I couldn't come up with one so I thought maybe other developers have some good ideas. Here is the corresponding GitHub issue: https://github.com/SpyrexDE/SmoothScroll/issues/24
How about with this
Project mention: Three years of development, and I'm just finishing the prologue of my metroidvania... | /r/godot | 2023-04-27
I'm using The 2D Vision Cone plugin to compute unit vision cones (as a Polygon2D) and either hide or show enemies. What I'd love to do is darken the other parts of the screen so it's obvious to the player what their units can and can't see.
GDScript Addon related posts
- What's the Godot way to structuring the communication with the GUI?
- I made a quick tutorial for building a reusable menu node with a moving pointer
- Testing out a refactored dialogue system in Songs of Avenry, as well as some improved graphics
- Any ideas on how I can correctly pass drag input to the children of my smooth scroll container? 🤔 (Left is native, right is custom)
- 2D lighting in vision cone without lights?
- Any good options for branching narrative/dialogue in Godot 4?
- Three years of development, and I'm just finishing the prologue of my metroidvania...
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Index
What are some of the best open-source Addon projects in GDScript? This list will help you:
Project | Stars | |
---|---|---|
1 | dialogic | 3,164 |
2 | godot_dialogue_manager | 1,718 |
3 | phantom-camera | 1,589 |
4 | ShaderV | 665 |
5 | godot_input_helper | 611 |
6 | godot-engine.easy-charts | 573 |
7 | godot_sound_manager | 413 |
8 | godot-resources-as-sheets-plugin | 342 |
9 | Rakugo-Dialogue-System | 202 |
10 | godot-deformablemesh | 153 |
11 | godot-engine.supabase | 143 |
12 | godot_puzzle_dependencies | 139 |
13 | SmoothScroll | 108 |
14 | godot-css-theme | 85 |
15 | godot-inspector-extender | 79 |
16 | godot-multimesh-scatter | 70 |
17 | godot-dictionary-inspector | 67 |
18 | GodotBeautifier | 66 |
19 | Texture-Fonts | 65 |
20 | godot-gamelevels-blueprint | 65 |
21 | godot-curvemesh | 52 |
22 | GodotColorPreview | 49 |
23 | godot-vision-cone | 40 |