tnt
centurion
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tnt
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While working on a game I wrote some enum utility code. My gut tells me there is a lot to criticise about it.
This is the best I could do. It "injects" operator overloads to the desired enums. You just need to specialize tnt::enable_bit_mask for your type
centurion
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Animate terminal output?
I'd look towards using SDL2, using a wrapper library can make this trivial.
What are some alternatives?
DualSense4Windows - Basically DS4Windows but for the DualSense
libSDL2pp - C++ bindings/wrapper for SDL2
storm-engine - Game engine behind Sea Dogs, Pirates of the Caribbean and Age of Pirates games.
brux-gdk - Free runtime and development kit using SDL and Squirrel
eaxefx - OpenAL EAX Extension
CQEnum - A code generator to create powerful enumations in C++
glfwpp - GLFW C++ Wrapper - thin, modern, C++17, header-only GLFW wrapper
cpp-graphics - C++ 2D Graphics Tests and Examples using SDL2, SFML, GLFW and Dear ImGui
EnttPong - Built for EnTT, at the request of the developer as a demo.
SDL_mixer - An audio mixer that supports various file formats for Simple Directmedia Layer.
feather-engine - Lightweight, open-source C++ game engine