While working on a game I wrote some enum utility code. My gut tells me there is a lot to criticise about it.

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  • tnt

    A 2d Game Engine written in C++20. (by TerensTare)

    This is the best I could do. It "injects" operator overloads to the desired enums. You just need to specialize tnt::enable_bit_mask for your type

  • CQEnum

    A code generator to create powerful enumations in C++

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