SpartanEngine
OGSR-Engine
SpartanEngine | OGSR-Engine | |
---|---|---|
2 | 10 | |
1,982 | 448 | |
- | 1.1% | |
9.9 | 9.6 | |
5 days ago | about 2 months ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
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SpartanEngine
- SpartanEngine: MIT-licensed C++ Vulkan game engine
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DirectX 11/12 Graphics Engine (WIP)
I've uploaded my graphics engine written in DirectX 11 on Github. Here is the link. I've tried to make implementations of all the features as straightforward as possible so they are all inside renderer in corresponding void Pass*() member function. This was inspired by approach seen in https://github.com/PanosK92/SpartanEngine. Hope it helps someone.
OGSR-Engine
- What are your thoughts on the Gunslinger mod for CoP?
- How do I decrease stuttering, and lag in SoC?
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Played SOC multiple times with purist / fix oriented mods, now I want to try a decent modpack.
No, CoC uses CoC-Xray, which is a fork of CoP engine, OGSR uses OGSR-Engine, which is a fork of SoC engine.
- Stalker OGSR mod location? (NOT repacks!)
- Stalkers! Don't write this off, just played it, and it's the best Multiplayer stalker experience I've had to date.
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STALKER Shadow Of Chernobyl lighting glitch help.
Maybe try the OGSR engine (the engine itself i mean, not the standalone OGSR mod that use that engine) : https://github.com/OGSR/OGSR-Engine
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Stalker Shadow of Chernobyl TRUE DX11 volumetric sunshafts and bump mapping/tesselation
OGSR project, there is a github ill post a link in this comment if it works https://github.com/OGSR/OGSR-Engine
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Looking for a new STALKER experience
For more info or troubleshooting, you can join their Discord here.
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Played SOC for the first time and beat it on accident...
You can get links for the most recent version (which includes full English) from their Discord.
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Every STALKER mod I've played need mods/tweaks to be enjoyable.
You can always try the OGSR engine and see if that works with for example Shadow of Chernobyl.
What are some alternatives?
WickedEngine - 3D engine with modern graphics
xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
Adria-DX12 - Rendergraph-based graphics engine written in C++ using DirectX12
tyra - Game engine for PlayStation 2™
source-sdk-bullet-physics - Bullet Physics Injection for Source SDK 2013
Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch
Adria-DX11 - Graphics engine written in C++ using DirectX11
SRP - Sky Reclamation Project for S.T.A.L.K.E.R.: Clear Sky
Tecs - Tecs (Transactional, Thread-safe, Templated ECS)
rvscript - Fast RISC-V-based scripting backend for game engines
Fractal_Engine - WIP 3D game engine with editor and other stuff
zxShaderViz - A useful tool to edit and visualize shaders in real time.