Simple-WebXR-Unity
unity-webxr-export
Simple-WebXR-Unity | unity-webxr-export | |
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3 | 7 | |
555 | 970 | |
- | - | |
3.2 | 9.2 | |
11 days ago | 23 days ago | |
C# | JavaScript | |
MIT License | Apache License 2.0 |
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Simple-WebXR-Unity
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Has anyone done any unity webVR projects?
I haven’t tried this yet, but it looks awesome: https://github.com/Rufus31415/Simple-WebXR-Unity
- WebXR for Unity
- How well does Unity support building VR apps for the web — accessible both from PC and mobile devices?
unity-webxr-export
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What’s the 2023 contemporary way to Unity -> WebXR?
De-Panther actively maintains an up-to-date version of Mozilla's original exporter at https://github.com/De-Panther/unity-webxr-export. I've used it several times in the past for Unity-related WebXR projects.
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WebXR on iOS? Maybe can develop Safari XR Apps in Unity?
If so, this will be compatible with Unity WebXR Explorer ?
- Getting WebXR Built in Unity to work on iOS hosted on itch.io
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Presenting Zoophony VR: an Online Spatial Audio Experience
We are the Indian Sonic Research Organization, and we would like to present Zoophony VR: An online Spatial Audio experience (Made in Unity with De-Panther's WebXR plugin).
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Creating WebXR experiences in Unity for use on iOS
The WebXR spec is fairly well-defined, but has yet to be fully implemented into Webkit (the browser engine Safari uses). Currently the best way of creating WebXR content with Unity is using an up-to-date exporter such as this one by De-Panther, but there is currently no way to view WebXR content on iOS outside of Mozilla's viewer, which is unfortunately somewhat outdated now.
- How well does Unity support building VR apps for the web — accessible both from PC and mobile devices?
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I just ported the first SteamVR game I ever made, Lemon Atoll, to WebXR!
I used De-Panther's fork of the Unity WebXR Exporter, originally by Mozilla. Unlike the original it's still being actively maintained and improved, I'll likely keep using it in future WebXR projects with Unity.
What are some alternatives?
MixedRealityToolkit-Unity - This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
A-Frame - :a: Web framework for building virtual reality experiences.
unity-webxr-export - Assets for creating WebXR-enabled Unity3D projects.
three.js - JavaScript 3D Library.
YoloDetectionHoloLens-Unity - Object detection on the HoloLens through streaming PV camera frames to a companion PC, processing those using a YOLO framework, and returning the bounding box data which is rendered using Unity.
webxr-samples - Samples to demonstrate use of the WebXR Device API
OpenXR-SDK-Source - Sources for OpenXR loader, basic API layers, and example code.
hubs - Duck-themed multi-user virtual spaces in WebVR. Built with A-Frame.
engine - Fast and lightweight JavaScript game engine built on WebGL and glTF
immersal-sdk-samples - Immersal SDK Unity Samples
MyBox - MyBox is a set of attributes, tools and extensions for Unity