Simple-WebXR-Unity
MixedRealityToolkit-Unity
Simple-WebXR-Unity | MixedRealityToolkit-Unity | |
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3 | 17 | |
555 | 5,958 | |
- | 0.3% | |
3.2 | 5.0 | |
11 days ago | about 1 month ago | |
C# | C# | |
MIT License | MIT License |
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Simple-WebXR-Unity
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Has anyone done any unity webVR projects?
I haven’t tried this yet, but it looks awesome: https://github.com/Rufus31415/Simple-WebXR-Unity
- WebXR for Unity
- How well does Unity support building VR apps for the web — accessible both from PC and mobile devices?
MixedRealityToolkit-Unity
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Has anybody Used their Windows MR headset for Development? What developer tools are available?
If you're using Unity, you can use Mixed Reality Toolkit for Unity's input simulation to test various types of input interactions, such as hand-tracking and eye-tracking input. For Unreal projects, use the UX Tools plugin to test common input interactions and user experience features.
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What are the steps needed to make an AR app?
There is also MRTK for Unity for example for HoloLens.
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New to Hololens
Look at the MRTK: https://github.com/microsoft/MixedRealityToolkit-Unity
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Apple delays its mixed reality headset by two months, to debut at WWDC this June
Microsoft MRTK is a great display of the possibilities. Super disappointing they nuked that team recently...
https://github.com/microsoft/MixedRealityToolkit-Unity
- RIP Wmr
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Stereokit – open-source mixed reality library by Microsoft
How does this relate to or overlap with Microsoft MRTK? https://github.com/microsoft/MixedRealityToolkit-Unity
(@koujaku)
- Microsoft Mixed Reality Toolkit v2.7.3
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xr plug-in management works with hololens 2?
I'm not sure about this. Normally for Hololens, developers use MRTK, which plugins into the XR plugin system but doesn't use the com.unity.xr.management package specifically. You could also try asking in /r/hololens .
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Does the commercial version of the Hololens 2 have basic dev software?
And yes, you can just use Unity, it's free, it's all you need. MRTK is also available for free (but it's not required for development).
- looking for a 3d hand model.
What are some alternatives?
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
YoloDetectionHoloLens-Unity - Object detection on the HoloLens through streaming PV camera frames to a companion PC, processing those using a YOLO framework, and returning the bounding box data which is rendered using Unity.
unity-webxr-export - Assets for creating WebXR-enabled Unity3D projects.
StereoKit - An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
immersal-sdk-samples - Immersal SDK Unity Samples
A-Frame - :a: Web framework for building virtual reality experiences.
PlanB.-Famous-Cube - PlanB. Famous Cube is a reference implementation and comparison of MR/ AR platforms. Implemented now: Nreal, HoloLens 2, Quest 2.
hubs - Duck-themed multi-user virtual spaces in WebVR. Built with A-Frame.
MapsSDK-Unity - This repository contains samples, documentation, and supporting scripts for Maps SDK, a Microsoft Garage project.
OpenXR-MixedReality - OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio