MixedRealityToolkit-Unity
MapsSDK-Unity
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MixedRealityToolkit-Unity | MapsSDK-Unity | |
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17 | 3 | |
5,954 | 637 | |
0.5% | - | |
5.0 | 0.0 | |
30 days ago | 2 months ago | |
C# | C# | |
MIT License | MIT License |
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MixedRealityToolkit-Unity
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Has anybody Used their Windows MR headset for Development? What developer tools are available?
If you're using Unity, you can use Mixed Reality Toolkit for Unity's input simulation to test various types of input interactions, such as hand-tracking and eye-tracking input. For Unreal projects, use the UX Tools plugin to test common input interactions and user experience features.
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What are the steps needed to make an AR app?
There is also MRTK for Unity for example for HoloLens.
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New to Hololens
Look at the MRTK: https://github.com/microsoft/MixedRealityToolkit-Unity
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Apple delays its mixed reality headset by two months, to debut at WWDC this June
Microsoft MRTK is a great display of the possibilities. Super disappointing they nuked that team recently...
https://github.com/microsoft/MixedRealityToolkit-Unity
- RIP Wmr
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Stereokit – open-source mixed reality library by Microsoft
How does this relate to or overlap with Microsoft MRTK? https://github.com/microsoft/MixedRealityToolkit-Unity
(@koujaku)
- Microsoft Mixed Reality Toolkit v2.7.3
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xr plug-in management works with hololens 2?
I'm not sure about this. Normally for Hololens, developers use MRTK, which plugins into the XR plugin system but doesn't use the com.unity.xr.management package specifically. You could also try asking in /r/hololens .
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Does the commercial version of the Hololens 2 have basic dev software?
And yes, you can just use Unity, it's free, it's all you need. MRTK is also available for free (but it's not required for development).
- looking for a 3d hand model.
MapsSDK-Unity
- [Bing Maps SDK] Custom Local Map Dimension
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Has there been a port of Microsoft maps SDK for godot (flight simulator 2020-like terrain)
https://github.com/microsoft/MapsSDK-Unity is the one for unity and it is MIT licensed along with https://github.com/microsoft/MapsSDK-Native for android and ios. This would make it a lot easier to do many things and its already open source so licensing/copyright shouldn't be an issue. The unity one is in C# but I haven't done much of that so I don't know how easy it would be to port even if you needed the mono version to use it.
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Any way to get high quality city building models besides the MapsModelImporter addon?
The addon works but its fundamentally flawed since the data it gets is from google maps with LOD, so anything that isn't directly next to the camera is very bad quality. The only way I can see to get around it is to make a custom application that doesn't use the LOD system and only gets the high quality models and textures but I haven't been able to find any that does that. It isn't impossible to create and the code is probably written in javascript so definitely can be done though likely time consuming. The blender gis addon does have osm buildings but they aren't the right shape and many are missing and they don't have textures. I found something that should be nearly identical to Microsoft flight simulator https://github.com/microsoft/MapsSDK-Unity but it doesn't seem like it exports 3d models easily.
What are some alternatives?
Simple-WebXR-Unity - ⭐ Bringing WebXR to Unity 3D ! B-)
fluid-behavior-tree - Behavior trees for Unity3D projects. Written with a code driven approach on the builder pattern.
YoloDetectionHoloLens-Unity - Object detection on the HoloLens through streaming PV camera frames to a companion PC, processing those using a YOLO framework, and returning the bounding box data which is rendered using Unity.
airpeer - A WebRTC based networking plugin for Unity
StereoKit - An easy-to-use XR engine for building AR and VR applications with C# and OpenXR!
sprite-glow - Sprite glow effect for Unity via HDR outline and bloom post-processing
immersal-sdk-samples - Immersal SDK Unity Samples
PlanB.-Famous-Cube - PlanB. Famous Cube is a reference implementation and comparison of MR/ AR platforms. Implemented now: Nreal, HoloLens 2, Quest 2.
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
OpenXR-MixedReality - OpenXR samples and preview headers for HoloLens and Windows Mixed Reality developers familiar with Visual Studio
MapsSDK-Native - This repository contains samples, documentation and releases history for the Bing Maps SDK for Android and iOS.