Simple-WebXR-Unity
YoloDetectionHoloLens-Unity
Simple-WebXR-Unity | YoloDetectionHoloLens-Unity | |
---|---|---|
3 | 1 | |
555 | 50 | |
- | - | |
3.2 | 1.8 | |
11 days ago | over 3 years ago | |
C# | C# | |
MIT License | - |
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Simple-WebXR-Unity
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Has anyone done any unity webVR projects?
I haven’t tried this yet, but it looks awesome: https://github.com/Rufus31415/Simple-WebXR-Unity
- WebXR for Unity
- How well does Unity support building VR apps for the web — accessible both from PC and mobile devices?
YoloDetectionHoloLens-Unity
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YOLOv3 in HoloLens 2
Older sample using HoloLens 1 and YOLO
What are some alternatives?
unity-webxr-export - Develop and export WebXR experiences using Unity WebGL
Barracuda-U-2-NetTest - Test project for implementing U-2-Net segmentation network in Barracuda
MixedRealityToolkit-Unity - This repository is for the legacy Mixed Reality Toolkit (MRTK) v2. For the latest version of the MRTK please visit https://github.com/MixedRealityToolkit/MixedRealityToolkit-Unity
HoloLens2-Machine-Learning - Using deep learning models for image classification directly on the HoloLens 2.
unity-webxr-export - Assets for creating WebXR-enabled Unity3D projects.
A-Frame - :a: Web framework for building virtual reality experiences.
MixedReality-WebRTC - MixedReality-WebRTC is a collection of components to help mixed reality app developers integrate audio and video real-time communication into their application and improve their collaborative experience
hubs - Duck-themed multi-user virtual spaces in WebVR. Built with A-Frame.
ETWProcessMon2 - ETWProcessMon2 is for Monitoring Process/Thread/Memory/Imageloads/TCPIP via ETW + Detection for Remote-Thread-Injection & Payload Detection by VirtualMemAlloc Events (in-memory) etc.
immersal-sdk-samples - Immersal SDK Unity Samples
skyline-patcher - Enables internal / debug features of the Oculus Desktop App