Silk.NET
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Silk.NET | crates.io | |
---|---|---|
35 | 660 | |
3,663 | 2,796 | |
4.0% | 2.1% | |
5.2 | 10.0 | |
4 days ago | 2 days ago | |
C# | Rust | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Silk.NET
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Is there a real time graphics llibrary in c#
A couple other options than what has been suggested so far: - TerraFX.Interop.Windows. Raw, blittable, 1:1 bindings for all Win32, D2D/D3D11/D3D12 APIs (there's also a version with Vulkan bindings). As close to doing #include as you can get in C#. This is my personal favorite, I use it in my own ComputeSharp library, and transitively we use it in the Microsoft Store too π - Silk.NET another version of high-performance bindings, more opinionated than TerraFX and with some additional helpers to make it a bit easier to use.
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Math Game Project
Here is an example of using "releases" in GitHub: https://github.com/dotnet/Silk.NET/releases. Most repositories use releases and releases seem like they wpuld be appropriate for your repository too.
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Is there a way to display 3D models on a page?
I've been looking at this. Is this similar to the UrhoSharp project you talk about? https://github.com/dotnet/Silk.NET
- [WinUI] High level 2D rendering library
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SDL2 + OpenGL in C#?
Have you looked at Silk.NET before?
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Using .NET with low level rendering code?
Take a look at https://github.com/dotnet/Silk.NET . You should be able to use your existing rendering context with it. So you could use something like imgui (They have bindings for that) to render your UI. Or if you just start writing your rendering code, you could consider writing the whole rendering engine with it. I used it in the past for a game engine and performance is no problem for most of the usecases.
- Anybody using System.Numerics for 3D graphic applications?
- Cross-platform audio playback
- C# Game engine - suggestions
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Why is every graphics API C# wrapper I find deprecated?
If you want something more ".NET like", check out Silk.NET instead. It's also community maintained and in the .NET Foundation, but does name remappings, friendly API overloads, and other things that make it feel more ".NET like": https://github.com/dotnet/Silk.NET
crates.io
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Migrating a JavaScript frontend to Leptos, a Rust framework
So, be sure to double-check your critical libraries and be sure their alternatives exist in the Rust ecosystem. Thereβs a good chance the crates you need are available in Rust's crates.io repository.
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Learning Rust: A clean start
The previous section was very simple, this section is also very simple but introduces us to cargo which is Rust's package manager, as a JS dev my mind goes straight to NPM.
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#2 Rust - Cargo Package Manager
Now, there has to be a place where all these packages come from. Similar to npmjs registry, where all node packages are registered, stored and retrieved, Rust also has something called crates.io where many helpful packages and dependencies are registered.
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Rust π¦ Installation + Hello World
Before proceeding, let's check https://crates.io/, the official Rust package registry.
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Underestimating rust for my Project.
The most thrilling aspect has been the joy of writing the backend. It's like every struct, enum, and method in Rust forms this interconnected Multiverse of code , which you can see in crates.io which is best Documentation experience I Ever Had.
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Top 10 Rusty Repositories for you to start your Open Source Journey
5. Crates.io
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Project Structure Clarification Coming From Python - With Example
When using crates from eg. crates.io, and also things like std and core
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Cargo has never frustrated me like npm or pip has. Does Cargo ever get frustrating? Does anyone ever find themselves in dependency hell?
Vendoring your packages was very tedious to even remotely get to work with Cargo. I spent a very long time getting Cargo to work together with cargo-local-registry. We vendor crates from crates.io and a custom internal registry.
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How did I need to know about feature rwh_05 for winit?
So this is my question: Which way was the right to find it out? There is no info about this feature on crates.io. I also have no clue what exactly it does and why it is named rwh_05.
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15,000 Go Module Repositories on GitHub Vulnerable to Repojacking Attack
Rust does it so much better with https://crates.io . I don't know why Go can't (or won't) do something similar.
What are some alternatives?
OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.
docs.rs - crates.io documentation generator
Veldrid - A low-level, portable graphics library for .NET.
plotters - A rust drawing library for high quality data plotting for both WASM and native, statically and realtimely π¦ ππ
Vortice.Windows - .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
Cargo - The Rust package manager
SharpDX
trunk - Build, bundle & ship your Rust WASM application to the web.
Interactive Data Display for WPF - Interactive Data Display for WPF is a set of controls for adding interactive visualization of dynamic data to your application. It allows to create line graphs, bubble charts, heat maps and other complex 2D plots which are very common in scientific software. Interactive Data Display for WPF integrates well with Bing Maps control to show data on a geographic map in latitude/longitude coordinates. The controls can also be operated programmatically.
gtk4-rs - Rust bindings of GTK 4
Win2D - Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow.
Rocket - A web framework for Rust.