SharpDX VS ComputeSharp

Compare SharpDX vs ComputeSharp and see what are their differences.

ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀 (by Sergio0694)
WorkOS - The modern identity platform for B2B SaaS
The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
workos.com
featured
InfluxDB - Power Real-Time Data Analytics at Scale
Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
www.influxdata.com
featured
SharpDX ComputeSharp
2 38
1,408 2,537
- -
0.0 9.8
about 5 years ago 15 days ago
C# C#
Copyright (c) 2010-2016 Alexandre Mutel MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SharpDX

Posts with mentions or reviews of SharpDX. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-09.
  • Seriously WTF C++?
    3 projects | /r/ProgrammerHumor | 9 Sep 2022
    There are quite a lot actually, even if we ignore engines and frameworks (though some of them are quite low level). Some of the biggest are Silk.NET, Vortice.Windows, SharpDX (the last one is dead but it still should work well).
  • What's the fastest way to get pixel data from a Bitmap?
    6 projects | /r/csharp | 29 Sep 2021
    In C#, that means you'll need something like Vortice.Windows or Silk.NET. If you just want WIC (and not a bunch of DirectX stuff, there's also a plain old WIC interop library. And if you don't mind a well-tested, yet end-of-life library, there's SharpDX.

ComputeSharp

Posts with mentions or reviews of ComputeSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-27.

What are some alternatives?

When comparing SharpDX and ComputeSharp you can also consider the following projects:

Vortice.Windows - .NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.

ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,

SlimDX - Automatically exported from code.google.com/p/slimdx

raylib - A simple and easy-to-use library to enjoy videogames programming

DirectN - Direct interop Code for .NET Framework, .NET Core and .NET 5+ : DXGI, WIC, DirectX 9 to 12, Direct2D, Direct Write, Direct Composition, Media Foundation, WASAPI, CodecAPI, GDI, Spatial Audio, DVD, Windows Media Player, UWP DXInterop, WinUI3, etc.

CSharp-Unity-Compute-Shader - Create compute shaders for Unity with C#.

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

TerraFX - A framework for developing multimedia-based applications.

dotnet - .NET Community Toolkit is a collection of helpers and APIs that work for all .NET developers and are agnostic of any specific UI platform. The toolkit is maintained and published by Microsoft, and part of the .NET Foundation.

Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.

VL.Fuse - A library for visually programming on the GPU, built to enable rapid workflows and modular approaches to accelerated graphics, logic and computation.