ShaderlabVS VS UtinyRipper

Compare ShaderlabVS vs UtinyRipper and see what are their differences.

ShaderlabVS

ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming (by wudixiaop)

UtinyRipper

GUI and API library to work with Engine assets, serialized and bundle files (by mafaca)
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ShaderlabVS UtinyRipper
2 15
974 2,703
- -
0.0 0.0
over 3 years ago over 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ShaderlabVS

Posts with mentions or reviews of ShaderlabVS. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-25.

UtinyRipper

Posts with mentions or reviews of UtinyRipper. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.

What are some alternatives?

When comparing ShaderlabVS and UtinyRipper you can also consider the following projects:

UIEffect - UIEffect is an effect component for uGUI element in Unity. Let's decorate your UI with effects!

AssetRipper - GUI Application to work with engine assets, asset bundles, and serialized files

AssetStudio - AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor

UnrealPakTool - UnrealPak 4.27.0 [ Tool ] -extract *.pak files for Unreal Engine 4 [win64]

DXDecompiler

UABE - Asset Bundle Extractor

HLSLcc - DirectX shader bytecode cross compiler

TConvert - A combination tool for managing Terraria content resources.

KarlsonLevelImporter - A mod for KARLSON to import custom levels!

IsExternalInit - A source code only package which allows you to use C# 9's init and record features in older target frameworks like .NET Standard 2.0 or the "old" .NET Framework by providing a polyfill for the IsExternalInit class.