SPIRV-Reflect VS vulkan-guide

Compare SPIRV-Reflect vs vulkan-guide and see what are their differences.

SPIRV-Reflect

SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications. (by KhronosGroup)
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SPIRV-Reflect vulkan-guide
4 67
613 806
3.9% -
7.9 9.0
2 days ago 3 days ago
C SCSS
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SPIRV-Reflect

Posts with mentions or reviews of SPIRV-Reflect. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-28.

vulkan-guide

Posts with mentions or reviews of vulkan-guide. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-03-01.

What are some alternatives?

When comparing SPIRV-Reflect and vulkan-guide you can also consider the following projects:

SPIRV-Cross - SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.

vk-bootstrap - Vulkan Bootstrapping Iibrary

meshoptimizer - Mesh optimization library that makes meshes smaller and faster to render

raylib - A simple and easy-to-use library to enjoy videogames programming

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Vulkan - Examples and demos for the new Vulkan API

SDL - Simple Directmedia Layer

AMDVLK - AMD Open Source Driver For Vulkan

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

VulkanSceneGraph - Vulkan & C++17 based Scene Graph Project

onyx - Toolkit for converting and building songs for Rock Band, Guitar Hero, Clone Hero, and other similar rhythm games