SDL.zig
zig-bgfx-sdl2
SDL.zig | zig-bgfx-sdl2 | |
---|---|---|
6 | 1 | |
289 | 13 | |
- | - | |
6.8 | 0.0 | |
30 days ago | over 3 years ago | |
C | Zig | |
MIT License | MIT License |
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SDL.zig
- SDL.zig: A shallow wrapper around SDL for Zig
-
Zig for gamedev?
SDL Bindings: https://github.com/MasterQ32/SDL.zig
- Is there a way to build Zig libraries to be used by Zig instead of as C libraries?
- Cross-platform build with 3rd-party libraries?
- Convert between 2 opaque pointers?
-
Resources on how to organize projects?
What you can do is stick to popular packages, e.g. these Zig bindings for SDL2 have decent instructions on how to install the system dependencies on popular OS's.
zig-bgfx-sdl2
What are some alternatives?
termux-sdl - termux sdl plugin
sokol-zig - Zig bindings for the sokol headers (https://github.com/floooh/sokol)
mach - zig game engine & graphics toolkit
zig-gamekit - Companion repo for zig-renderkit for making 2D games
zig-error-abi - Library that allows zig errors to be returned from external functions
futureproof - A live editor for fragment shaders, powered by Neovim, WebGPU, and Zig!
mecha - A parser combinator library for Zig
zero-graphics - Application framework based on OpenGL ES 2.0. Runs on desktop machines, Android phones and the web
zig-wayland - Zig wayland scanner and libwayland bindings
mousegame - abandoned test project
pacman.zig - Simple Pacman clone written in Zig.
bun - Incredibly fast JavaScript runtime, bundler, test runner, and package manager – all in one