SDL.zig VS pacman.zig

Compare SDL.zig vs pacman.zig and see what are their differences.

SDL.zig

A shallow wrapper around SDL that provides object API and error handling (by MasterQ32)

pacman.zig

Simple Pacman clone written in Zig. (by floooh)
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SDL.zig pacman.zig
6 3
289 200
- -
6.8 7.6
about 1 month ago 12 days ago
C Zig
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SDL.zig

Posts with mentions or reviews of SDL.zig. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-15.

pacman.zig

Posts with mentions or reviews of pacman.zig. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-07-13.
  • Zig and WASM
    11 projects | news.ycombinator.com | 13 Jul 2022
    For a somewhat more complete example which runs in browsers, check out my little pacman.zig toy project [0]. This is cheating a bit by using Emscripten toolchain as 'sysroot' (needed for the Emscripten headers), and the Emscripten linker to create the html+js+wasm output file, but the actual code is all compiled with the Zig compiler.

    The interesting part is that the platform abstraction is provided by the sokol headers [1], with auto-generated Zig bindings [2]. It's interesting because the C headers use "Emscripten magic" (mainly embedding Javascript snippets in the C sources via the EM_JS() macro), and the Zig compiler is able to compile this (when it has access to the Emscripten headers).

    It would be nice if the "Emscripten platform" could get the same type of cross-compilation support as the desktop platforms eventually, but apart from bundling the Emscripten headers, this would also require to implement some of the "Emscripten magic" in the linker step.

    Maybe projects like WaJIC can help with this (this basically implements the "Emscripten magic" of embedding Javascript snippets in C/C++ source code, but without Emscripten (only the wasm-opt tool is needed AFAIK).

    Anyway... it's a lot of fun to tinker around with this stuff in Zig, and watch how it's all taking shape :)

    [0] https://github.com/floooh/pacman.zig

  • Cross-platform build with 3rd-party libraries?
    3 projects | /r/Zig | 17 May 2022
  • To Learn a New Language, Read Its Standard Library
    9 projects | news.ycombinator.com | 24 Oct 2021
    My advice would be: to learn a new language, start writing some non-trivial projects in it (a few thousand lines of code or so). In some languages (like Python), the standard library is the actually important feature, in other languages (like C), it better to mostly ignore the stdlib. Example: I started learning Zig by writing a Pacman clone (https://github.com/floooh/pacman.zig) and a home computer emulator (https://github.com/floooh/kc85.zig), the Pacman clone doesn't use any Zig stdlib features at all, and the emulator only minimally for parsing command line args and loading data from files.

    Zig's stdlib is much more useful than C's, but it's still entirely possible to write useful programs without it and instead focus on learning Zig's language features first.

    But on the other extreme, the whole point why I learned Python was its "batteries included" standard library.

What are some alternatives?

When comparing SDL.zig and pacman.zig you can also consider the following projects:

termux-sdl - termux sdl plugin

zig-wefx - WEFX is a simple graphics drawing package using Zig, WASM, and an HTML canvas.

mach - zig game engine & graphics toolkit

libcxx - Project moved to: https://github.com/llvm/llvm-project

zig-bgfx-sdl2 - Minimal zig project to get bgfx running with sdl2

julia - The Julia Programming Language

zig-error-abi - Library that allows zig errors to be returned from external functions

minimal-zig-wasm-canvas - A minimal example showing how HTML5's canvas, wasm memory and zig can interact.

mecha - A parser combinator library for Zig

Dodgeballz - A mini game using Zig, WASM and JS

zig-wayland - Zig wayland scanner and libwayland bindings

zig-wasm-test - A minimal Web Assembly example using Zig's build system.