SDL.zig
mecha
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SDL.zig
- SDL.zig: A shallow wrapper around SDL for Zig
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Zig for gamedev?
SDL Bindings: https://github.com/MasterQ32/SDL.zig
- Is there a way to build Zig libraries to be used by Zig instead of as C libraries?
- Cross-platform build with 3rd-party libraries?
- Convert between 2 opaque pointers?
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Resources on how to organize projects?
What you can do is stick to popular packages, e.g. these Zig bindings for SDL2 have decent instructions on how to install the system dependencies on popular OS's.
mecha
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Zig, Parser Combinators – and Why They're
Another interesting parser combinator written in Zig is Mecha. It works at comptime but it has to deal with the fact that it cannot allocate memory.
https://github.com/Hejsil/mecha
What are some alternatives?
termux-sdl - termux sdl plugin
zig-range - A range function to loop over an index without an extra variable.
mach - zig game engine & graphics toolkit
funcparserlib - Recursive descent parsing library for Python based on functional combinators
zig-bgfx-sdl2 - Minimal zig project to get bgfx running with sdl2
zig-rocca-s - An implementation of the ROCCA-S encryption scheme.
zig-error-abi - Library that allows zig errors to be returned from external functions
mach-gpu-dawn - Google's Dawn WebGPU implementation, cross-compiled with Zig into a single static library
zig-wayland - Zig wayland scanner and libwayland bindings
meduza - 🦎 🧜♀️ Zig codebase graph generator that emits a Mermaid class diagram.
pacman.zig - Simple Pacman clone written in Zig.
zhp - A Http server written in Zig