Rootex VS OGSR-Engine

Compare Rootex vs OGSR-Engine and see what are their differences.

Rootex

An advanced C++ 3D game engine powering an in-production game yet to be announced (by sdslabs)

OGSR-Engine

OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl (by OGSR)
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Rootex OGSR-Engine
1 10
210 448
3.3% 1.3%
1.2 9.6
8 months ago about 2 months ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Rootex

Posts with mentions or reviews of Rootex. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-02.

OGSR-Engine

Posts with mentions or reviews of OGSR-Engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-27.

What are some alternatives?

When comparing Rootex and OGSR-Engine you can also consider the following projects:

widelands - Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.

xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

RmlUi - RmlUi - The HTML/CSS User Interface library evolved

tyra - Game engine for PlayStation 2™

CX3D - CX3D is an easy to use Game Framework for the development of 3D Games in C++.

Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch

OpenMiner - Minecraft-like game engine written in C++17 with a client/server architecture and support for Lua modding

SRP - Sky Reclamation Project for S.T.A.L.K.E.R.: Clear Sky

source-sdk-bullet-physics - Bullet Physics Injection for Source SDK 2013

rvscript - Fast RISC-V-based scripting backend for game engines

zxShaderViz - A useful tool to edit and visualize shaders in real time.