ReShade-GW2 VS d912pxy

Compare ReShade-GW2 vs d912pxy and see what are their differences.

ReShade-GW2

Modifications to ReShade to better facilitate D912Pxy & Guild Wars 2 (by Serfrost)
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ReShade-GW2 d912pxy
5 83
14 1,008
- -
0.0 0.0
about 3 years ago about 2 years ago
C++ C++
BSD 3-clause "New" or "Revised" License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ReShade-GW2

Posts with mentions or reviews of ReShade-GW2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-03-16.

d912pxy

Posts with mentions or reviews of d912pxy. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-11-06.

What are some alternatives?

When comparing ReShade-GW2 and d912pxy you can also consider the following projects:

GW2-Addon-Manager - Installer and updater for Guild Wars 2 addons.

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

GW2Radial - A customizable radial menu overlay addon for Guild Wars 2.

GW2Radial - A customizable radial menu overlay addon for Guild Wars 2.

D3D11On12 - The Direct3D11-On-12 mapping layer

dxvk-async

Blish-HUD - A Guild Wars 2 overlay with extreme extensibility through compiled modules.

GW2-SCT - A scrolling combat text addon for GW2 using ArcDPS API

d9vk - A Direct3D9 to Vulkan layer using the DXVK backend. [Upstreamed to DXVK]

vkBasalt - a vulkan post processing layer for linux