Quest2-VRC
extOSC
Quest2-VRC | extOSC | |
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3 | 1 | |
29 | 184 | |
- | - | |
8.5 | 5.9 | |
4 days ago | 3 months ago | |
C# | C# | |
MIT License | MIT License |
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Quest2-VRC
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I made a working AppleWatch inside VRChat!
It works with VRCOSC (Clock and Media modules) and Quest2-VRC
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I made a bracelet that shows me the battery of my Quest 2 using OSC (very sped up)
Yes other people can see it! It could be used to change an avatars colors or really anything you do with a radial slider The setup is really simple, you make a blendtree that has your animations you want for 0% and 100% (In my case I animated a texture offset on an emission mask, and the value of the counter shader), add the HMDBat float param to your avatar + FX layer And then follow the rest of the instructions the OSC program has on its Github
extOSC
What are some alternatives?
leapmotion-osc - Leap Motion Controller finger (not hand) tracking for VRChat OSC: Using a Leap Motion Controller from Ultraleap for finger tracking in VRChat.
OscJack - Lightweight C# implementation of OSC server/client
HOSCY - Companion for OSC and Communication
UnityMeshSimplifier - Mesh simplification for Unity.
VRCOSC - Modular OSC program creator, toolkit, and router made for VRChat. Show your heartrate, time, hardware stats, speech to text, control Spotify, and more! Includes drag-and-drop prefabs for your avatar.
Unity-QuickSheet - Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.
UNet - Network system for VRChat UDON
UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity
HandTrackingGestureRecorder - Unity script to record any gesture with your own hands
UnityRuntimeNodeEditor - Unity runtime node editor using with Unity UI.
scriptable-events - Simple and extensible event system for Unity Engine, implemented via scriptable objects
SK.Libretro - Libretro wrapper written in C# with support for the Unity game engine