GB
giibiiadvance
GB | giibiiadvance | |
---|---|---|
1 | 3 | |
18 | 192 | |
- | 0.0% | |
10.0 | 2.5 | |
almost 6 years ago | 3 months ago | |
C++ | C | |
- | GNU General Public License v3.0 only |
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GB
giibiiadvance
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Game Boy PPU Pixel Pipeine
Does anyone know of good documentation beyond: - Pan Docs - The Cycle-Accurate Game Boy Docs - Complete Technical Reference - Nitty Gritty Gameboy Cycle Timing
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Best documentation for the details?
For actual documentation, you probably know the pandocs, but there are a lot of more specific information in the docs linked in their references, especially the cycle-accurate GB docs, the GB complete technical reference by Gekkio. You can also check the source code of the relevant test roms, like the Blarggβs test roms for more general behaviour and the MooneyeGB test suite for more specific things.
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[GameBoy] Problem with CD instruction.
The Cycle-Accurate GB Docs: https://github.com/AntonioND/giibiiadvance/blob/master/docs/TCAGBD.pdf
What are some alternatives?
pandocs - The single, most comprehensive Game Boy technical reference.
SkyEmu - Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator
cgb-acid2 - π The Acid2 test, now for Game Boy Color! π
pandocs - New home of the infamous Pan Docs historical document: the single, most comprehensive Game Boy technical reference
Gearboy - Game Boy / Gameboy Color emulator and debugger for macOS, Windows, Linux, BSD and RetroArch.
dmg-acid2 - π The Acid2 test, now for the original Game Boy! π
gb-test-roms - Collection of Game Boy test roms.
Gameboy-logs - Emulation logs of common beginner ROMs for the Gameboy.
awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs. [Moved to: https://github.com/gbdev/awesome-gbdev]
mooneye-gb - A Game Boy research project and emulator written in Rust