giibiiadvance
gba.js.org
giibiiadvance | gba.js.org | |
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3 | 2 | |
191 | 255 | |
- | - | |
2.5 | 4.8 | |
about 1 month ago | 5 months ago | |
C | JavaScript | |
GNU General Public License v3.0 only | GNU General Public License v3.0 or later |
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giibiiadvance
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Game Boy PPU Pixel Pipeine
Does anyone know of good documentation beyond: - Pan Docs - The Cycle-Accurate Game Boy Docs - Complete Technical Reference - Nitty Gritty Gameboy Cycle Timing
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Best documentation for the details?
For actual documentation, you probably know the pandocs, but there are a lot of more specific information in the docs linked in their references, especially the cycle-accurate GB docs, the GB complete technical reference by Gekkio. You can also check the source code of the relevant test roms, like the Blarggβs test roms for more general behaviour and the MooneyeGB test suite for more specific things.
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[GameBoy] Problem with CD instruction.
The Cycle-Accurate GB Docs: https://github.com/AntonioND/giibiiadvance/blob/master/docs/TCAGBD.pdf
gba.js.org
What are some alternatives?
SkyEmu - Game Boy Advance, Game Boy, Game Boy Color, and DS Emulator
crab - A Game Boy, Game Boy Color, and Game Boy Advance emulator in Crystal Lang
pandocs - The single, most comprehensive Game Boy technical reference.
IodineGBA - JavaScript GameBoy Advance emulator.
gb-test-roms - Collection of Game Boy test roms.
snake-game - An implementation of the classic Snake game using HTML5, CSS, and JavaScript.
Gearboy - Game Boy / Gameboy Color emulator and debugger for macOS, Windows, Linux, BSD and RetroArch.
flappy-bird-clone-js - Simple Flappy bird clone written in vanilla JavaScript.
dmg-acid2 - π The Acid2 test, now for the original Game Boy! π
battleship - This is a battleship game the user can play against a computer or another human. It was written in HTML, CSS, and vanilla JavaScript, and uses Jest for testing.
cgb-acid2 - π The Acid2 test, now for Game Boy Color! π
mgba - mGBA Game Boy Advance Emulator