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Top 11 C gameboy-emulator Projects
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VisualBoyAdvance is outdated, while not bad you can do better than that when mGBA exists
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CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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Gearboy
Game Boy / Gameboy Color emulator and debugger for macOS, Windows, Linux, BSD and RetroArch.
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Peanut-GB
A Game Boy (DMG) emulator single header library written in C99. Performance is prioritised over accuracy.
Project mention: Show HN: Running Game Boy ROMs on the STM32 ARM Cortex Microcontroller | news.ycombinator.com | 2024-10-07I also did something very similar when I discovered PeanutGB( https://github.com/deltabeard/Peanut-GB ) for an university project.
I used an STM32F401 (the "blackpill" board). Shoved it into a gameboy case I got from aliexpress and connected an ILI9341 display, a PCB for the buttons I found online from some hobbist selling them and 4 AA batteries in series. The screen wasn't really the same as the gameboy's one in dimensions so it all looked very janky, but it was cool enough to impress people.
I had no audio, I was able to play simple GB games quite well but I had some significant slowdowns with stuff like Super Mario Land 2 or the later pokemon.
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SaaSHub
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SDL2-GNUBoy
A Gameboy and Gameboy Color Emulator for Windows, Mac, and Linux (An sdl2 focused fork of GNUBoy) (by AlexOberhofer)
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C gameboy-emulator discussion
C gameboy-emulator related posts
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Show HN: Running Game Boy ROMs on the STM32 ARM Cortex Microcontroller
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Minecraft has low graphics? Try game boy advance version
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Cheats on Visualboy Advance for Mac
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I must know, how do you emulate fire emblem on a windows laptop?
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Kirby Tilt 'n' Tumble (D-Pad Controls) (GBC Hack)
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Visual Boy Advance Saving As 64KB Instead Of 128KB - Doesn't Work On Cartridge
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Pokemon e-Reader content and Link Trade on 3DS
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