Oxygen-Not-Included-Modding VS Harmony

Compare Oxygen-Not-Included-Modding vs Harmony and see what are their differences.

Oxygen-Not-Included-Modding

Meep, Modding, and You: A Guide to Oxygen Not Included Modding (by Cairath)

Harmony

A library for patching, replacing and decorating .NET and Mono methods during runtime (by pardeike)
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Oxygen-Not-Included-Modding Harmony
6 26
117 4,886
- -
1.2 8.9
about 1 year ago 16 days ago
TypeScript C#
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Oxygen-Not-Included-Modding

Posts with mentions or reviews of Oxygen-Not-Included-Modding. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-12-03.

Harmony

Posts with mentions or reviews of Harmony. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-09.

What are some alternatives?

When comparing Oxygen-Not-Included-Modding and Harmony you can also consider the following projects:

Mono.Cecil - Cecil is a library to inspect, modify and create .NET programs and libraries.

Fody - Extensible tool for weaving .net assemblies

Extenject - Dependency Injection Framework for Unity3D [Moved to: https://github.com/modesttree/Zenject]

UnrealCLR - Unreal Engine .NET 6 integration

UniTask - Provides an efficient allocation free async/await integration for Unity.

InjectFix - InjectFix is a hot-fix solution library for Unity

mono - Mono open source ECMA CLI, C# and .NET implementation.

delaunator-sharp - Fast Delaunay triangulation of 2D points implemented in C#.

Unity-Lua - A wrapper around MoonSharp that allows easy development of moddable Unity games

UnityAssemblyInjector - generic assembly injector for unity games - without requiring to modify any game files

UnofficialCrusaderPatch - Unofficial patch for Stronghold Crusader 1

unity-guid-regenerator - :id: GUID regenerator for Unity assets